FINAL PROJECT: Abstract and Reader's Reponse > Entering the world of Magic: the Gathering
Good scoping of the difficult reader. However, even the casual player wants to achieve a knowledge and facility so that the game time is pleasant. We see this in other areas, from checkers to Settlers of K., to chess and other game settings.
Section heads plus meta discourse about what the section will do for a reader will help with this last problem: turning off (overwhelming) the players.
One last thought: what about gender and minorities? Do you have advice for them? Ask me a bit about this in class.
Section heads plus meta discourse about what the section will do for a reader will help with this last problem: turning off (overwhelming) the players.
One last thought: what about gender and minorities? Do you have advice for them? Ask me a bit about this in class.
December 11, 2016 |
Marybeth Shea
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Reader response: Reading this guide, I can’t help but wonder about a few things. How to I build a collection so that I can just brew decks up out of loose cards? Why are there so many resources listed? I really just want to play a few games casually with my friends. I don’t want to trawl through pages and pages of information. Finally, why is draft listed as a competitive format? I’ve played with my friends and it ends up being very casual and fun. Overall, this was a very informative guide to entering Magic. I like that it covers a lot of potential objections or questions that readers might have, and provides instructions for many different types of aspiring players. It does end up being a lot of information to take in, though, and the sheer volume of information might be a turn off for potential Magic players.